A4 — Mobile Development
Native iOS & Android Development
Swift and Kotlin apps built for iOS and Android with full native performance and user experience.
Overview
Native apps give the best performance and the closest fit with each platform's look and feel, and they get the newest device features first.
We build iOS apps in Swift and Android apps in Kotlin, test every build on real devices and guide you through store submission.
What we do
- 01
Plan features and platform-specific UX
- 02
Build iOS apps in Swift and Android apps in Kotlin
- 03
Use device features such as camera, biometrics and push
- 04
Test on real iOS and Android devices
- 05
Prepare and submit store releases
How we work
- Step 1
Scope
We agree features, platforms and the devices your users have.
- Step 2
Build
Native or cross-platform development in weekly increments.
- Step 3
Test on real devices
Every build is tested on physical iOS and Android devices.
- Step 4
Release
Store submission, launch monitoring and updates.
Who it's for
- Performance-critical apps such as media, maps or real-time
- Apps relying heavily on device hardware
- Teams that need platform-specific UX
What you get
- iOS and/or Android apps in your repository
- Real-device testing for each release
- Store submission support
- Post-launch crash monitoring
Questions
Native or cross-platform?+
Native suits performance-critical or hardware-heavy apps; Flutter or React Native is often faster and cheaper for others. We'll recommend one.
Do you handle store submission?+
Yes. We prepare builds, check guidelines and support the submission.
What does it cost?+
Hourly work starts from $25/hr. Fixed-price projects and dedicated teams are quoted after a free scoping call, based on scope, platforms and timeline.
Tools
- Swift
- Kotlin
- Xcode
- Android Studio
- XCUITest
- Espresso
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